Imagine a world where a car is speeding up directly behind you but your hearing only extends to either side of you. It’s a frightening thought, isn’t it? Yet it’s not too far off what we’ve had to ...
Valve today announced the Steam Audio SDK, a spatial audio plugin that the company says is made is designed to “enhance all interactive products, specifically VR applications.” The company has ...
When Sony’s Lead System Architect Mark Cerny first revealed what the PlayStation 5 can do in a presentation released back in March, he dedicated a surprising amount of time to a feature he called “3D ...
Like it did for 3d models for ARKit, Apple is developing a a new audio format that makes it easier to place sounds around a user, even when that user is moving, when wearing "Apple Glass," or other AR ...
At CES this year, Sony's press conference distinctly lacked any major new announcements. Instead, the focus was on its ambitious plan to link high-quality video and audio tech. Sony did, however, ...
3D audio is simulated sound in three dimensional space. Audio can sound like it is above, below, or beside listeners. With PlayStation VR, 3D audio reacts to the position of your head as well. If you ...
OSSIC is a new headphone developer founded by veterans of respected hi-fi company Pioneer and computer peripherals company Logitech – and with that pedigree, the company should know as much about ...