The Khronos Group that maintains the OpenGL API launched two new flavors of the specification at the Games Developer Conference (GDC) this week. OpenGL 4.0 is designed to update the API to DirectX ...
Strong industry support for state-of-the-art OpenGL 3.0 API and GLSL 1.30 shading language specifications on all major platforms; OpenGL evolutionary model to accelerate development of standard; ...
Khronos group has announced it will add the Nintendo Switch to its list of hardware supporting the development tools OpenGL 4.5, OpenGL ES, and Vulkan. This announcement is relevant to those who have ...
PC hardware companies work in funny ways sometimes. When AMD had a new driver ready that added extra features with arguably niche appeal, like its AMD Link in-home streaming tech, it was very excited ...
At Siggraph 2014, the Khronos Group has announced both OpenGL 4.5 and, more excitingly, the Next Generation OpenGL Initiative. OpenGL 4.5, except for some new Direct3D 11 emulation features for easier ...
In a blog post concerning another new Raspian release an exciting new feature is touted - an experimental OpenGL driver for the desktop which uses the Raspberry Pi 2 GPU to provide hardware ...
Hey there arsians. I program a bit in DirectX making some small trivial games and I was wondering about the differences between DirectX and OpenGL graphics hardware, which leads me to my ...
Fremont, California and Tel Aviv, Israel, 6 October 2008 - S3 Graphics, a leading provider of graphics and visualization technologies, and Graphic Remedy, an innovative provider of OpenGL performance ...
For the benchmarks, I'm using my standard testbed, which you can see to the right. I didn't do a full set of additional CPU scaling tests this round, due to time constraints, but I did a few quick ...
<BLOCKQUOTE><font size="-1">quote:</font><HR>Your video adapter (neomagic magicmedia 256av) indicates it does not support Direct3D or OpenGL acceleration. Toontown ...