Ashish Walia is a writer, animator, designer, and, most importantly, a gamer. He's a part of Valnet, Inc, writing for TheGamer.com and GameRant.com. He's a Bachelor of Arts and is very keen on doing ...
Scientists have announced a revolutionary solution for the rapid design exploration and optimization of three dimensional stacked ICs (3D SIC). Developed in close collaboration with IMEC, independent ...
Awesome game, but the pathfinding A.I is just <B><I>horrible</B></I><BR><BR>I have already lost a few multiplayer games because my melee units and heroes decide to take the longest route to a ...
For robots to be successfully introduced in a wider range of real-world settings, they should be able to safely and reliably navigate rapidly changing environments. While roboticists and computer ...
When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. Even the most mundane game mechanics sometimes boast extraordinary origins. In the StarCraft ...
Choosing between the Explorer and Guided Pathfinding settings is really about where your current objective’s waypoint marker shows up on your HUD — either along the path to your destination or at your ...
Maxis is looking into improving SimCity's widely-discussed traffic and pathfinding problems. In a blog update discussing how public transport works under the hood in the city simulation game, lead ...
Developer Maxis is currently looking into problems with traffic congestion and pathfinding problems with the streetcar system in SimCity, according to a recent post on the game's official blog by lead ...
A breakthrough GPU-powered solver slashes computation times in multi-agent pathfinding, opening new possibilities for robotics, logistics, and intelligent systems. Research: GPU-accelerated ...
Associate Research Professor Hannah Brenkert-Smith, Institute of Behavioral Science, is a member of the Wildfire Research (WiRē) Team that will receive the Pathfinding Partnerships Award through the ...