Grab a pen and draw a figure. Follow a few rules: keep your lines straight, don’t pick up your pen, don’t cross the lines, and finish at the spot where you started. You’ll have a polygon. Polygons are ...
The Imagine Cup — a worldwide competition for students to design and create innovative technological solutions to real-world problems — is entering its 12th year, with the 2013 international finals ...
When 21-year old Mahdi Bahrami took the stage at this year's Experimental Gameplay Workshop, the audience was entranced by his game Engare. Projected onto a large screen to a crowd of hundreds of ...