Multiprocessing, multithreading and evented I/O: the trade-offs in Web servers. A Web server needs to support concurrency. The server should service clients in a timely, fair manner to ensure that no ...
A socket is defined as the endpoint of a two-way communication between two processes running over a network. Inter-process communication can be achieved using sockets. After a connection between the ...
WebSockets is a network communication protocol that enables two-way client-server communication. WebSockets are often used for applications that require instantaneous updates, using a persistent ...
I seem to be struggling with a rather elementary problem in C#, and that is how to create a client side socket driven thread safe event loop system. I believe ( correct me if I'm wrong, since this is ...
The two most common transport layer protocols are the transmission control protocol (TCP) and the user datagram protocol (UDP). One of the main differences between the two protocols is reliability.