The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.
Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal Engine 5 for the upcoming third part in its Final Fantasy 7 Remake series.
Learning a game development engine like Unreal Engine can be intimidating, but thanks to Humble's new Game Programming C++ & Unreal book bundle deal, you can get up to 20 ebooks covering Unreal Engine ...
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Unreal Engine 5 engineers are looking to solve the problems many modern game developers have with its engine
It's no secret that many Unreal Engine 5 games have struggled performance-wise. These include older titles like the launch of Remnant 2 and Lords of the Fallen and newer games like S.T.A.L.K.E.R. 2 ...
As Verbinski explained, Unreal Engine 5's approach to light and its application in scenes doesn't work with films aiming for a photorealistic presentation. The filmmaker says that this tends to create ...
Thomas Convard, the director of technical product management, Unreal Engine, with Epic Games, explains why the mobile games sector is such an important part of its strategy for Unreal Engine - and ...
It's hard to believe it now, but Dylan "TheBoyDilly" Johnson – CEO and founder of the wildly successful Good Gamers – didn't ever plan to be a game developer. Back in early 2020, Johnson was one of ...
Today, one of Xbox's biggest studios made a surprise announcement; 343 Industries has changed its name to Halo Studios, and Halo is now moving to Unreal Engine 5. There's also multiple new Halo games ...
Prominent Xbox insider Jez Corden says that a new Age of Empires game is in production, but developer World's Edge is ...
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Why Gore Verbinski thinks Unreal Engine is to blame for bad movie CGI
The Pirates of the Caribbean director isn't a fan.
Just after Apple eased restrictions on app development, Epic Games has announced that the Unreal Development Kit, that which produced the mouthwatering Epic Citadel demo, will be made available to ...
"Aesthetic and craft comes from artists, not software." Tubach added that modern tools empower artists to achieve more.
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