Video games, like any medium of popularity and note, have a rich and vibrant history that deserves to be preserved and admired. It should come as little surprise that for every facet of this rich ...
The Fourth Wall is an imaginary barrier between the game player and the space in which the game takes place. Narrative and The Fourth Wall provide two questions that must be asked of every UI ...
The newly launched Game UI Database turns an often-overlooked aspect of artful video game design into a headlining star. For most people who play games, on screen accoutrements like ammo readouts and ...
Players seek immersion in open-world games with minimal UI for a more authentic experience. Kingdom Come: Deliverance, Red ...
Poker software used to look like a spreadsheet wearing a green felt hat. The tables were functional, the buttons worked, and ...
Sixty years ago the Brookhaven National Laboratory in Upton, NY held an open house. Visitors who toured the lab were treated to an interactive exhibit, a game titled Tennis for Two. The setup was ...