Video games have come to be regarded as valuable educational resources. Through a combination of interactive environments and ...
Researchers have demonstrated a new suite of software tools that analyzes student behavior in an educational game in real ...
On average, about 25 percent of children in the early grades struggle with reading. These students are often reluctant readers because they find the process complicated, and they lack confidence in ...
Applying the principles and practices of inclusive design in game-based learning can expand access to rich learning experiences to a neurodiverse group of learners, according to a new whitepaper from ...