The stock prices of some major video game companies, including Take-Two Interactive, Roblox, and Unity, had notable declines ...
The cofounder of Spirit Crossing developer Spry Fox explains why the studio went back to being independent.
EXCLUSIVE: Story Kitchen, the production company focused on adapting video games for film and television, is in early ...
Sanddrifter Studio has launched with a focus on building games designed to respect players’ time while delivering depth and ...
For the first time ever, MVCC’s thINCubator is teaming up with the volunteer-run group CNY Game Devs to bring the Global Game ...
As we tick over into 2026 and move forward from Xbox Developer Direct, Microsoft's games pipeline for this year and beyond is looking a bit more certain - which means yep, you guessed it, Xbox fan ...
Craig Duncan – head of Xbox Game Studios – is very excited about Fable, and he reckons it's going to be a brilliant RPG.
BioShock creator Ken Levine talks more about his new shooter, Judas, and how the game will deliver a deeper character-driven story with living reactivity.
For Jack Buser, who has worked in the gaming industry for 30 years, AI is an opportunity to push the boundaries of player experiences.
Ralph Fulton, studio head at Playground Games, the developer behind the Forza Horizon series and the upcoming Fable reboot, discusses how the studio has been able to pivot seamlessly from racing games ...