Anastasia Maillot is an Evergreen Editor based in Finland. At GameRant, she combines her passion for fiction writing and video games to share her love of all things nerdy with the world. Her love for ...
Replaying Hollow Knight can become hard at any point, as these ten boss fights that are difficult even after finishing the game demonstrate.
From Civilization to Stellaris, these are the 20 best 4X games to pick up and play today.
A Lagos-based solo game developer, Feranmi Oladosu, has secured a publishing deal with Acclaim after a Twitter challenge ...
TL;DR: Unity's upgraded AI, launching in beta at GDC, enables developers to create full casual games using natural language prompts without coding. Leveraging advanced models from OpenAI and Meta, ...
Unity stock has tumbled twice recently, first after Google's Project Genie Reveal, and then after a disappointing earnings report. Project Genie is impressive, but it won't replace video game engines.
Over a decade after a disastrous debut plagued with faceless NPCs and frame rate issues, Assassin's Creed Unity is rounding out its comeback story with an update that bumps up the frame rate to 60fps ...
Unity reported Q4 2025 earnings results this morning. Revenue of $503 million and EPS of $0.24/share both came ahead of consensus analyst expectations of $490.23 million and $0.21/share, respectively.
Unity reports fourth-quarter results that "comfortably exceeded" its high-end guidance, including a boost in its Create Solutions and Grow Solutions revenue by 8% and 11%, respectively. Overall ...
Graphics Cards You might be as surprised as I was to learn that Assassin's Creed Mirage is one of the few games to use AI neural texture compression—the only one, I think AI Todd Howard says AI's 'not ...
Unity Software (U) plunged 25% on Wednesday after the gaming development platform reported its fourth quarter 2025 financial results and outlook. Although the fourth quarter results topped estimates, ...
Ubisoft's Head of Assassin's Creed Content Jean Guesdon recently confirmed the development of multiple AC games ...